Tsinghua IEI, UCSD, Caltech, NVIDIA · 3D Reconstruction
WorldString
Builds neural digital twins of real-world objects from sparse keypoints, learning token-based representations of 3D point clouds to reconstruct geometry and deformation over time from RGB-D capture. Demonstrated on articulated objects (robot hands), skinned characters, soft/deformable items and quadrupedal robots — actionable representations for robotic interaction.
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